"vertexlitgeneric"
{
	"$basetexture" "models\weapons\v_models\rif_aks74u\aks_diffuse"
	"$bumpmap" "models\weapons\v_models\rif_aks74u\aks_normal"
	"$phongexponenttexture" "models\weapons\v_models\rif_aks74u\aks_gloss"

	"$halflambert" 				"1"
	
	"$phong" 					"1"
	"$phongboost" 				"0.32"
	"$normalmapalphaphongmask"	"1"
	"$phongfresnelranges" 		"[1 3 6]"
	"$phongalbedotint"			"1"
	"$phongtint" 				"[0.75 0.8 1]"
	
	"$normalmapalphaenvmapmask" "1"
	"$envmap" 					"env_cubemap"
	"$envmaptint" 				"[ 0.02 0.02 0.02 ]"
	
	"$rimlight" 				"1"
	"$rimlightexponent" 		"162"	
	"$rimlightboost"			"1.0"
	"$rimmask" 					"1"
}